Time Stop is the ability to stop time, or only slow it down in some instances, while the caster is still able to move. The Stopwatch sub-weapon has been able to perform this feat since the earliest Castlevania games, but the spell can be cast in other ways, including:
- Soma Cruz is able to perform this spell using the Chronomage's soul in Castlevania: Aria of Sorrow, and the Zephyr's soul in Dawn of Sorrow.
- Hector's Wood Rod Mage-Type Innocent Devil is also able to gain the Time Stop spell.
- Alucard is able to perform the water spell "Time Freeze" in Encore of the Night, which delays the time when the hourglass next flips.
- Aeon can use this ability through his special attacks. A number of enemy characters can cast this spell as well, such as the Chronomage, Zephyr and Saint Germain.
Game specific information
Castlevania: Aria of Sorrow
This ability is obtained from the Chronomage's soul. Using it stops time, allowing Soma Cruz to slow down the Sky Fish and be able to kill it (the Sky Fish is so fast that it won't come to a complete stop).
It can also be used to counter the Chronomage's own Time Stop spell if player starts a New Game+ (which carries over almost all souls and items), since if used, the Chronomage's ability will not work on the player (and vice versa, Time Stop won't affect the Chronomage).
Enemies immune to Time Stop
| Enemy Data: Enemies immune to Time Stop | |||||
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| Image | Name - Game Description |
Statistics | Items | Location | Notes |
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| This beast appears to be part woman, part spider. | Weak: Sword HP: 100 MP: 200 Experience: 32 Atk: 18 Defense: 13 Timestop: Unaffected |
Common Drop: Potion Soul: Ensnaring Net |
Study, Dance Hall |
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| Sucks away your soul as you dream. Appears as a beautiful woman. | Resist: Darkness Weak: Sword HP: 220 MP: 999 Experience: 60 Atk: 30 Defense: 30 Timestop: Unaffected |
Common Drop: Pendant Soul: Wisdom of Abstinence |
Inner Quarters, The Arena |
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| This demon leaps out from mirrors and attacks his prey. | Resist: Darkness Weak: Holy HP: 220 MP: 999 Experience: 60 Atk: 30 Defense: 10 Timestop: Unaffected |
Soul: Mirror World |
Inner Quarters |
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| Rabbit that uses a clock to stop time. Strict in regards to tardiness. | Resist: Darkness Weak: Holy HP: 80 MP: 100 Experience: 30 Atk: 30 Defense: 0 Timestop: Unaffected |
Common Drop: Pudding Soul: Time Stop |
Inner Quarters |
Abilities: Attack freezes time. | |
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| A man-llike[sic] figure molded out of soil and animated by magic. | Resist: Everything HP: 200 MP: 1 Experience: 180 Atk: 40 Defense: 40 Timestop: Unaffected |
Rare Drop: High Potion Soul: Great General's Power |
Floating Garden, Clock Tower |
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| A worm that subsists on skulls. | Weak: Sword HP: 666 MP: 666 Experience: 444 Atk: 45 Defense: 35 Timestop: Unaffected, Ripple laser is affected |
Rare Drop: Rahab's Sword Soul: Ripple Laser |
Underground Reservoir |
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| A man-llike[sic] figure molded out of soil and animated by magic. | HP: 1,200 MP: 1,200 Experience: 1,000 Atk: 55 Defense: 15 Timestop: Unaffected |
Rare Drop: Milican's Sword Soul: Guardian Golem |
Dance Hall (as a boss), Underground Reservoir |
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| Uses the powers of darkness to wreak havoc upon the world. | Resist: Darkness Weak: Holy HP: 500 MP: 2,000 Experience: 400 Atk: 46 Defense: 35 Timestop: Unaffected |
Rare Drop: High Mind Up Soul: Magic Back |
Inner Quarters (past Chronomage), Underground Reservoir, The Arena |
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| A creature that moves at high speed. Invisible to catch with the naked eye. | HP: 100 MP: 100 Experience: 3,000 Atk: 30 Defense: 25 Timestop: Reduces speed to sane (but still high) levels, allowing one to kill it. |
Soul: Blessing |
Underground Reservoir (Big Golem room and the long corridor under Underground Reservoir's teleport) |
Abilities: Insane speed. | |
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| Skeleton wizard whose powers come from the hole drilled into his head. | Resist: Darkness Weak: Holy HP: 400 MP: 1 Experience: 320 Atk: 45 Defense: 35 Timestop: Unaffected |
Soul: Skeleton Beam |
The Arena, Chaotic Realm |
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| His vengeful spirit possesses a floating sword. | HP: 1,200 MP: 780 Experience: 1,500 Atk: 80 Defense: 45 Timestop: Unaffected |
Soul: Alastor Familiar |
Chaotic Realm |
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| A huge skeleton with no lower body that crawls along the ground. | Resist: Darkness Weak: Holy HP: 2,000 MP: 81 Experience: 1,200 Atk: 75 Defense: 50 Timestop: Unaffected |
Rare Drop: Durandal Soul: Big Skull |
The Arena, Chaotic Realm |
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| Though he's dead, this horseback warrior still seeks out battles. | Resist: Darkness Weak: Holy HP: 600 MP: 999 Experience: 1,000 Atk: 55 Defense: 35 Timestop: Partially unaffected (if attacks while time is stopped, it will still continue to attack without moving) |
Soul: Crush Wheel |
The Arena, Chaotic Realm |
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| This enticing beauty is really a nightmare in disguise. | Resist: Darkness Weak: Sword HP: 550 MP: 3,000 Experience: 360 Atk: 54 Defense: 40 Timestop: Unaffected |
Common Drop: Heart Pendant Rare Drop: Pudding Soul: Death Touch |
The Arena, Top Floor, Chaotic Realm |
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| An always angry minion of hell. Not enough calcium in his diet. | Weak: Sword, Curse HP: 500 MP: 300 Experience: 550 Atk: 45 Defense: 40 Timestop: Unaffected |
Rare Drop: Muramasa Soul: Berserker |
The Arena, Top Floor, Chaotic Realm |
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| A man-llike[sic] figure made of iron and animated by magic. Extremely tough. | Resist: Everything HP: 9,999 MP: 1 Experience: 500 Atk: 70 Defense: 255 Timestop: Unaffected |
Soul: Tireless Spirit |
Top Floor, Chaotic Realm |
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| This dark king rules over most of the demon population. | Resist: Darkness Weak: Holy HP: 1,800 MP: 9,999 Experience: 3,000 Atk: 78 Defense: 45 Timestop: Unaffected |
Common Drop: Mana Prism Rare Drop: Demon's Mail Soul: Dark Inferno |
Chaotic Realm |
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| Specially chosen to defend important areas of the castle. | Resist: Everything HP: 1,200 MP: 999 Experience: 2,000 Atk: 75 Defense: 50 Timestop: Unaffected |
Common Drop: Gold Plate Rare Drop: Final Sword Soul: Final Guard |
Top Floor, Chaotic Realm |
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| A fiend born from the hell fires. | Resist: Flame, Darkness Weak: Water, Holy HP: 500 MP: 5,000 Experience: 400 Atk: 55 Defense: 35 Timestop: Unaffected |
Rare Drop: Laevatain Soul: Hellfire |
Underground Cemetery, Forbidden Area |
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| This strong knight sold his soul to the Devil. | Resist: Sword, Darkness Weak: Holy HP: 3,000 MP: 999 Experience: 3,000 Atk: 85 Defense: 45 Timestop: Unaffected |
Rare Drop: Super Potion Soul: Guardian Shadow Knight |
Chaotic Realm |
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| This demon collects the severed heads of his victims. | Resist: Darkness Weak: Sword HP: 700 MP: 800 Experience: 3,000 Atk: 30 Defense: 40 Timestop: Unaffected |
Soul: Soul Flare |
Inner Quarters (as a boss) |
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| Dracula's confidant. | Resist: Darkness HP: 4,444 MP: 4,444 Experience: 4,444 Atk: 50 Defense: 20 Timestop: Unaffected |
Soul: Death Sickle |
Clock Tower (as a boss) |
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| He is many, he is one. | Resist: Darkness Weak: Holy HP: 5,000 MP: 9,999 Experience: 12,000 Atk: 55 Defense: 25 Timestop: Unaffected |
Soul: Legion Laser (you need to destroy all 4 parts of shell before killing him) |
Underground Cemetery (as a boss) |
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| Demon with a fear inducing gaze. | HP: 4,000 MP: 4,000 Experience: 16,000 Atk: 65 Defense: 60 Timestop: Unaffected |
Soul: Balore Punch |
The Arena (as a boss) |
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| The most powerful Vampire Hunter. Recently regained his memory. | Resist: Holy, Poison, Curse, Stone HP: 6,000 MP: 9,999 Experience: 0 Atk: 95 Defense: 80 Timestop: Unaffected |
Soul: N/A |
Floating Garden (as a boss) |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross), Axe (Arc Throw), Holy Water (Normal Attack) | |
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| A missionary gone amiss. Believes himself to be Dracula. | Resist: Poison, Curse, Stone HP: 5,000 MP: 9,999 Experience: 0 Atk: 100 Defense: 80 Timestop: Unaffected |
Soul: N/A |
Top Floor (as a boss) |
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| The root of all chaotic things. | Resist: Darkness HP: 9,999 MP: 9,999 Experience: 0 Atk: 110 Defense: 120 Timestop: Unaffected |
Soul: N/A |
Chaotic Realm (as a boss) |
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Castlevania: Dawn of Sorrow
The ability to stop time is called Clockwork in this game, and it can be obtained after defeating Zephyr and absorbing his soul. Oddly enough, even if the in-game description for this soul states it that it allows to "stop time", it is only needed to get through the main entrance to the Silenced Ruins. In this room, a silhouette of the Chronomage can be seen carved on a column (a clock is also present on the column, symbolizing the ability) which is blocking further progress, and upon first entering, a cannon will fire at it. However, the time stopping spell of the Chronomage will automatically take effect, stopping the cannonball in midair. Soma must then activate Zephyr's soul to counter the spell and allow the flow of time to resume. This is the only purpose this soul has in the game, and it is totally useless in combat.
Castlevania: Curse of Darkness

Time Stop is the default ability of the Wood Rod Mage-Type Innocent Devil, the first Mage-Type Hector encounters in the game. This I.D. is recruited right after defeating Isaac and Abel in Cordova Town (and after the subsequent cutscene with Julia). When cast (40 MP), time will stop for several seconds, allowing Hector to deal with all surrounding enemies or escape from precarious situations.
The Time Stop ability is required in order to make it across the long walkway adorned with candelabras that connects Cordova Town with the Eneomaos Machine Tower, and whose door at its end will close after all the candles have extinguished. By casting Time Stop, Hector will be able to stop the flow of time for a moment and make it through before this happens. Likewise, after traversing the tower's initial courtyards, he will eventually arrive at the building's main entrance, although it is located high above on an upper level. By throwing the nearby switch, a staircase will suddenly build up, but not for long, so Hector will need to cast Stop Time again to climb the entire staircase before it deconstructs itself again.
The Time Stop ability also plays a relevant role in the battle against Saint Germain, as it is the only way to counteract all of his own time manipulation spells. When Hector has depleted Saint Germain's two initial HP bars, he'll cast a time reversal spell to recover one of them. However, if Hector orders his Mage-Type to cast Time Stop at that moment, Saint Germain will only be able to recover half of the bar.
Castlevania: Portrait of Ruin
Time Stop is one of Charlotte Aulin's magic spell skills in Portrait of Ruin. It is a high level spell that stops time. It is also used in the introductory cutscene when Jonathan Morris charges at the twin sisters, Stella and Loretta.
Item Data
| Item Data: Time Stop | ||||||||
|---|---|---|---|---|---|---|---|---|
| Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
| Ability to stop time. | Consume: 96 MP |
Rarity: 6 Drop: Chronomage |
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| Stop time. | Consume: 80 MP |
Rarity: Always get the soul. Drop: Zephyr |
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| Magic that stops time. Halts all movement in the world for a brief period. | Consume: 40 Hearts |
First Obtained: Innate Ability |
Special: Counters Saint Germain's time-manipulating spells. | |||||
| A high-level spell that stops time. | Consume: 50 MP |
Find: Entrance Conditions: Complete "Hands of the Clock" quest. |
Effect: Stops time for 5 seconds. Special: Fully charged: Stops time for 10 seconds. | |||||
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| Delays next hourglass flip by 5 seconds. | Attrib: Water Consume: 15 MP |
Conditions: Water affinity >= 5 |
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| Delays next hourglass flip by 10 seconds. | Attrib: Water Consume: 35 MP |
Conditions: Water affinity >= 12 |
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Gallery
Screenshots
Animations
Trivia
- In Castlevania: Portrait of Ruin, when Charlotte uses this spell, she sometimes says "Subete yo, tomare!" ("All, be still!"/"Everything, stop!"). This is likely a reference to Dio Brando's classic line "Toki yo, tomare!" ("Time, stop!") from the manga/anime JoJo's Bizarre Adventure.
- The uncharged version stops time for 5 seconds, while the charged stops it for 9 seconds. These are the limits of DIO's time stop before and after consuming Joseph's blood.
- If Jonathan throws a Knife or a Bwaka Knife when the spell is active, it will stop in midair until the effect of the spell ends. It won't affect most other Sub-Weapons. This may also be a reference to DIO.


































