castlevania
For the Lament of Innocence and Curse of Darkness skill, see Perfect Guard.
Synch Block/Stone Golem

The Synchronized Block is a skill available in all of the three games that conform the Castlevania: Lords of Shadow subseries. It is performed by pressing the Block button at the moment of receiving an attack. If successful, this may stun the enemy for a moment, making them vulnerable to follow up attacks. Attacks which are not blockable (indicated with a visual cue), cannot be sync-blocked.

Item Data

Item Data: Synchronized Block
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Synchronized Block - Lords of Shadow
  Skill (Basic Action) - Gabriel
[edit]
Press the [Block] button at exactly the right time to synchronize your block. When performed correctly, the enemy will be stunned for a few moments. First Obtained: Hunting Path
Sequence: [Block] = L2 (PS3) or LB (Xbox 360)
Synchronized Block - Mirror of Fate
  Skill - Any
[edit]
Blocking at just the right moment before receiving an impact, makes it possible to open up your attacker for a deadly counter strike. Conditions: None
Sequence: [L] (also in air)
Synchronized Block - Lords of Shadow 2
  Skill (Basic Action) - Dracula, Alucard
[edit]
Press [Block] at exactly the right time to synchronize your block. When performed correctly the enemy will be stunned for a few moments. Unblockable attacks, indicated with a red warning flash, can't be synch blocked. First Obtained: Castle Siege
Sequence: At just the right time - [Block] (ground or air)


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See also